# 《异环》性能实测：超好玩！但你的配置能跑动吗？

- Channel: [极客湾Geekerwan](https://www.youtube.com/channel/UCeUJO1H3TEXu2syfAAPjYKQ)
- Published: 2026-04-23
- Source video: [Watch on YouTube](https://youtube.com/watch?v=wUlbEZ4uuyY)
- Read on ReadTube: https://www.read.tube/p/videos/wUlbEZ4uuyY
- Language: English

## Summary

**NTE Performance Test: Fun, But Demanding**

NTE (Neverness to Everness) is praised as an unusually fun, lively urban open-world gacha game with a huge range of activities, but the video mainly focuses on how demanding it is to run. The host finds that the game is technically ambitious across PC, mobile, Mac, and HarmonyOS, with heavy CPU load, very high GPU requirements for ray tracing and path tracing, and a strong reliance on upscaling to stay smooth.

On PC, even high-end hardware struggles at top settings, while lower presets make the game far more accessible and still look good. The video also compares mobile and Mac performance, noting that modern flagship phones and Apple devices can run it reasonably well, but older phones often struggle or crash, and the Android, iOS, and HarmonyOS versions all have different optimization limits.

NTE (Neverness to Everness) is presented as an unusually ambitious urban open-world gacha game: it packs dense city life, many gameplay systems, and unusually advanced graphics tech across PC, consoles, mobile, Mac, and HarmonyOS. The video’s core takeaway is that this breadth comes with very high hardware demands, especially on PC when using path tracing and on mobile in crowded, rainy driving scenes.

Performance-wise, the game is extremely CPU-heavy because of vehicle physics, traffic, and simulation. For a stable 120 FPS on PC, you need a modern high-end CPU; older chips can fall well below 60 FPS in demanding scenes. GPU requirements are even harsher: full path tracing is effectively an NVIDIA-only luxury feature with very high VRAM needs, and smooth play generally requires upscaling such as DLSS or TSR. Without path tracing, the game becomes much more manageable, and lower presets scale surprisingly well.

The biggest practical conclusion is that NTE has a huge performance ceiling but a relatively forgiving floor. High-end hardware can show off its best visuals, but medium and low settings still look good enough for weaker PCs and phones. Mac optimization is notably solid, while mobile performance is mixed but generally decent on newer chips; older iPhones are especially limited. Overall, the video praises the game’s technical ambition and concludes that it is worth trying even if you cannot max it out.
